Walkthrough

IGN's LEGO Dimensions complete strategy guide and walkthrough will lead you through every step of LEGO Dimensions from unboxing the game to the final credits, including collectible locations, boss strategies, and more.

Walkthrough Sections:

advertisement

Toy Pad Gameplay Basics:

The Toy Pad creates some unique game play that's not always intuitive or well-explained.

Much of the time it doesn't matter where the toys are placed on the Toy Pad. Up to three toys can be placed in each of the right and left sections at any time, and one in the center.

Throughout the game though the player will be called upon to solve puzzles by moving the physical toys around the Toy pad to specific spots and/or in specific sequences. This section is a guide to mastering the Toy Pad based gameplay.

Character Special Abilities:

Some of the characters have special abilities which are activated using the Toy Pad.

Wyldstyle - Relic Scanner

When a purple indicator shows up on the screen around Wyldstyle, it likely means that she needs to use the Relic Scanner to reveal a hidden object. Move the Wyldstyle minifigure to the purple flashing section of the Toy Pad (or lift her up and set her down again if she is already on it).

Gandalf - Illumination

When white lightning bolts appear around Gandalf's head, it means his illumination ability is needed. Move the Gandalf minifigure to the white flashing section of the Toy Pad (or lift him up and set him down again if he is already on it).

Batman - Stealth

When an indicator appears around Batman's head, it means his Stealth ability is needed to move through an area undetected.Move the Batman minifigure to the flashing section of the Toy Pad (or lift him up and set him down again if he is already on it).

advertisement

Masterbuilds

Masterbuilds are special building tasks initiated by Wyldstyle. Masterbuild spots are indicated in the game by a glowing purple circle. To begin a masterbuild move Wyldstyle to the glowing circle in-game, then move the Wyldstyle minifigure to each of three sections of the Toy Pad as indicated by the flashing purple sections of the on-screen Toy Pad diagram.

Keystones

Each of the keystones creates a unique style of play involving the Toy Pad.

Shift Keystone

The shift keystone will be used throughout the game, and is fairly simple. When activated, the keystone opens up three differently colored portals around the area, and lights up the three sections of the Toy Pad with the corresponding colors. When the active character's minifigure is moved to a section of the Toy Pad, the character will teleport to the location of the portal with the corresponding color. Characters will not automatically teleport when the Keystone is activated - the minifigures must be physically moved (or lifted and reset in the same position) for the character to teleport.

Chroma Keystone

The Chroma Keystone creates three pads with a different color of paint on each. When a character comes into contact with the paint, they take on that color. Each color may only be used by one character at a time. Once a character has taken on a color, their minifigure needs to be moved to the correct section of the Toy Pad. When all three sections of the Toy Pad have the correct color on them, the puzzle is solved. The solutions to the puzzles (which color needs to be on which section of the Toy Pad) are usually found in the environment somewhere, but are not always obvious.

Elemental Keystone

The Elemental Keystone gives characters the abilities to spray fire, water, electricity, and whatever one sprays (other than water) to make things grow (fertilizer?). Which ability a character receives depends on which section of the Toy Pad their minifigure is placed on. The red section of the Toy Pad gives the fire ability, the dark blue section gives the water ability, the light blue section gives the electricity ability, and the green section the plant growing ability. Only three of these options will be available at any one time. Place the active character on the desired section of the Toy Pad, then use the reticule to aim at a target, then press the correct controller button to spray at the target.

Scale Keystone

The scale keystone changes a character's size - either growing them or shrinking them. When the Keystone is activated, the Toy Pad will have an orange, a green, and a clear section. Place the character on orange to shrink them, on green to super-size them, and on clear to bring them to their normal height.